McGuigan's Best on Earth
As lead 3d artist I was responsible for the texturing, shaders, lighting and rendering of the earth ball and roots as well as some root placement. 3ds Max, Mudbox, Final Render (2010)
© 2012 Rachael Dunk | Rachael Dunk
As lead 3d artist I was responsible for the texturing, shaders, lighting and rendering of the earth ball and roots as well as some root placement. 3ds Max, Mudbox, Final Render (2010)